This commit is contained in:
2025-10-17 08:54:58 -07:00
commit fb77ed8c76
13 changed files with 1416 additions and 0 deletions

98
modules/interactions.lua Normal file
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local threading = require("libs.threading")
local dragging = nil
local offsetX, offsetY = 0, 0
local function bringtofront(indx)
local win = _G.windows[indx]
if win.alwaysOnTop or win.alwaysBelow then return end
_G.windows[indx] = nil
local temp = {}
local top = {}
local bottom = {}
for _, i in pairs(_G.windows) do
if i.alwaysOnTop then
top[#top + 1] = i
elseif i.alwaysBelow then
temp[#temp + 1] = i
else
bottom[#bottom + 1] = i
end
end
temp[#temp + 1] = win
_G.windows = bottom
for _, i in pairs(temp) do
_G.windows[#_G.windows + 1] = i
end
for _, i in pairs(top) do
_G.windows[#_G.windows + 1] = i
end
end
while true do
local data = { os.pullEvent() }
if data[1] == "mouse_click" then
for indx = #_G.windows, 1, -1 do
local win = _G.windows[indx]
if win.y - 1 == data[4] and win.x + 1 <= data[3] and win.x + win.w >= data[3] and data[2] == 1 and win.decorations then
dragging = win
offsetX = win.x - data[3]
offsetY = win.y - data[4]
bringtofront(indx)
break
elseif win.y - 1 == data[4] and win.x == data[3] and win.decorations then
threading.addThread(function() win.closeRequested() end)
bringtofront(indx)
break
elseif win.y <= data[4] and win.x <= data[3] and win.y + win.h > data[4] and win.x + win.w > data[3] then
threading.addThread(function() win.clicked(data[3] - win.x + 1, data[4] - win.y + 1, data[2]) end)
bringtofront(indx)
break
end
end
elseif data[1] == "mouse_drag" then
if data[2] == 1 and dragging then
dragging.x = data[3] + offsetX
dragging.y = data[4] + offsetY
else
for indx = #_G.windows, 1, -1 do
local win = _G.windows[indx]
if win.y <= data[4] and win.x <= data[3] and win.y + win.h > data[4] and win.x + win.w > data[3] then
threading.addThread(function() win.dragged(data[3] - win.x + 1, data[4] - win.y + 1, data[2]) end)
bringtofront(indx)
break
end
end
end
elseif data[1] == "mouse_up" then
if data[2] == 1 and dragging then
dragging = nil
else
for indx = #_G.windows, 1, -1 do
local win = _G.windows[indx]
if win.y <= data[4] and win.x <= data[3] and win.y + win.h > data[4] and win.x + win.w > data[3] then
threading.addThread(function() win.released(data[3] - win.x + 1, data[4] - win.y + 1, data[2]) end)
bringtofront(indx)
break
end
end
end
elseif data[1] == "mouse_scroll" then
for indx = #_G.windows, 1, -1 do
local win = _G.windows[indx]
if win.y <= data[4] and win.x <= data[3] and win.y + win.h > data[4] and win.x + win.w > data[3] then
threading.addThread(function() win.scrolled(data[2], data[3] - win.x + 1, data[4] - win.y + 1) end)
break
end
end
elseif data[1] == "key" then
if _G.windows[#_G.windows] then
threading.addThread(function() _G.windows[#_G.windows].key(data[2], data[3]) end)
end
elseif data[1] == "char" then
if _G.windows[#_G.windows] then
threading.addThread(function() _G.windows[#_G.windows].char(data[2]) end)
end
elseif data[1] == "key_up" then
if _G.windows[#_G.windows] then
threading.addThread(function() _G.windows[#_G.windows].key_up(data[2]) end)
end
end
end

34
modules/keybinds.lua Normal file
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local keystate = {}
local threading = require("libs.threading")
local function isEqual(t1, t2)
if #t1 ~= #t2 then return false end
for k = 1, #t1 do
if t1[k] ~= t2[k] then return false end
end
return true
end
while true do
local proto, key, is_held = os.pullEvent()
if proto == "key" and not is_held then
keystate[#keystate + 1] = key
elseif proto == "key_up" then
for k, v in ipairs(keystate) do
if v == key then
keystate[k] = nil
end
end
local tempkeystate = {}
for _, v in pairs(keystate) do
tempkeystate[#tempkeystate + 1] = v
end
keystate = tempkeystate
end
for _, keybinding in ipairs(_G.keybinds) do
if isEqual(keybinding.kb.keys, keystate) and not keybinding.pressed then
threading.addThread(keybinding.func)
keybinding.pressed = true
elseif not isEqual(keybinding.kb.keys, keystate) then
keybinding.pressed = false
end
end
end

2
modules/launcher.lua Normal file
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local kb = require("libs.keybinds")
kb.register(kb.keybind():addKey(keys.leftAlt):addKey(keys.a), loadfile("apps/launcher.lua"))