35 lines
1.0 KiB
Lua
35 lines
1.0 KiB
Lua
local keystate = {}
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local threading = require("libs.threading")
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local function isEqual(t1, t2)
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if #t1 ~= #t2 then return false end
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for k = 1, #t1 do
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if t1[k] ~= t2[k] then return false end
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end
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return true
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end
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while true do
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local proto, key, is_held = os.pullEvent()
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if proto == "key" and not is_held then
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keystate[#keystate + 1] = key
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elseif proto == "key_up" then
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for k, v in ipairs(keystate) do
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if v == key then
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keystate[k] = nil
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end
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end
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local tempkeystate = {}
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for _, v in pairs(keystate) do
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tempkeystate[#tempkeystate + 1] = v
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end
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keystate = tempkeystate
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end
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for _, keybinding in ipairs(_G.keybinds) do
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if isEqual(keybinding.kb.keys, keystate) and not keybinding.pressed then
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threading.addThread(keybinding.func)
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keybinding.pressed = true
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elseif not isEqual(keybinding.kb.keys, keystate) then
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keybinding.pressed = false
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end
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end
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end
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